TeamTalk 5 C-API DLL Version 5.15A
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DesktopInput Struct Reference

A struct containing a mouse or keyboard event. More...

#include <TeamTalk.h>

Public Attributes

UINT16 uMousePosX
 The X coordinate of the mouse. If used with TT_DesktopInput_Execute() and the mouse position should be ignored then set to TT_DESKTOPINPUT_MOUSEPOS_IGNORE.
 
UINT16 uMousePosY
 The Y coordinate of the mouse. If used with TT_DesktopInput_Execute() and the mouse position should be ignored then set to TT_DESKTOPINPUT_MOUSEPOS_IGNORE.
 
UINT32 uKeyCode
 The key-code (or mouse button) pressed. If used with TT_DesktopInput_Execute() and no key (or mouse button) is pressed then set to TT_DESKTOPINPUT_KEYCODE_IGNORE. Read section Desktop Input and Keyboard Layouts on issues with key-codes and keyboard settings.
 
DesktopKeyStates uKeyState
 The state of the key (or mouse button) pressed, i.e. if it's up or down.
 

Detailed Description

A struct containing a mouse or keyboard event.

The DesktopInput struct is used for desktop access where a remote user can control mouse or keybaord on a shared desktop. Check out section Remote Desktop Access on how to use remote desktop access.

Definition at line 1024 of file TeamTalk.h.

Member Data Documentation

◆ uMousePosX

UINT16 DesktopInput::uMousePosX

The X coordinate of the mouse. If used with TT_DesktopInput_Execute() and the mouse position should be ignored then set to TT_DESKTOPINPUT_MOUSEPOS_IGNORE.

Definition at line 1029 of file TeamTalk.h.

◆ uMousePosY

UINT16 DesktopInput::uMousePosY

The Y coordinate of the mouse. If used with TT_DesktopInput_Execute() and the mouse position should be ignored then set to TT_DESKTOPINPUT_MOUSEPOS_IGNORE.

Definition at line 1033 of file TeamTalk.h.

◆ uKeyCode

UINT32 DesktopInput::uKeyCode

The key-code (or mouse button) pressed. If used with TT_DesktopInput_Execute() and no key (or mouse button) is pressed then set to TT_DESKTOPINPUT_KEYCODE_IGNORE. Read section Desktop Input and Keyboard Layouts on issues with key-codes and keyboard settings.

Definition at line 1039 of file TeamTalk.h.

◆ uKeyState

DesktopKeyStates DesktopInput::uKeyState

The state of the key (or mouse button) pressed, i.e. if it's up or down.

Definition at line 1042 of file TeamTalk.h.