TeamTalk 5 .NET DLL Version 5.12A
BearWare.DesktopInput Struct Reference

A struct containing a mouse or keyboard event. More...

Public Member Functions

 DesktopInput (bool set_defaults)
 When true initializes the desktop input to ignore mouse and key values. More...
 

Public Attributes

ushort uMousePosX
 The X coordinate of the mouse. If used with WindowsHelper.Execute() and the mouse position should be ignored then set to BearWare.DesktopInputConstants.DESKTOPINPUT_MOUSEPOS_IGNORE. More...
 
ushort uMousePosY
 The Y coordinate of the mouse. If used with TeamTalkBase.DesktopInput_Execute() and the mouse position should be ignored then set to BearWare.DesktopInputConstants.DESKTOPINPUT_MOUSEPOS_IGNORE. More...
 
uint uKeyCode
 The key-code (or mouse button) pressed. If used with TeamTalkBase.DesktopInput_Execute() and no key (or mouse button) is pressed then set to BearWare.DesktopInputConstants.DESKTOPINPUT_KEYCODE_IGNORE. Read section Desktop Input and Keyboard Layouts on issues with key-codes and keyboard settings. More...
 
DesktopKeyState uKeyState
 The state of the key (or mouse button) pressed, i.e. if it's up or down. More...
 

Detailed Description

A struct containing a mouse or keyboard event.

The DesktopInput struct is used for desktop access where a remote user can control mouse or keybaord on a shared desktop. Check out section Remote Desktop Access on how to use remote desktop access.

Definition at line 808 of file TeamTalk.cs.

Constructor & Destructor Documentation

◆ DesktopInput()

BearWare.DesktopInput.DesktopInput ( bool  set_defaults)

When true initializes the desktop input to ignore mouse and key values.

Definition at line 828 of file TeamTalk.cs.

Member Data Documentation

◆ uMousePosX

ushort BearWare.DesktopInput.uMousePosX

The X coordinate of the mouse. If used with WindowsHelper.Execute() and the mouse position should be ignored then set to BearWare.DesktopInputConstants.DESKTOPINPUT_MOUSEPOS_IGNORE.

Definition at line 813 of file TeamTalk.cs.

◆ uMousePosY

ushort BearWare.DesktopInput.uMousePosY

The Y coordinate of the mouse. If used with TeamTalkBase.DesktopInput_Execute() and the mouse position should be ignored then set to BearWare.DesktopInputConstants.DESKTOPINPUT_MOUSEPOS_IGNORE.

Definition at line 817 of file TeamTalk.cs.

◆ uKeyCode

uint BearWare.DesktopInput.uKeyCode

The key-code (or mouse button) pressed. If used with TeamTalkBase.DesktopInput_Execute() and no key (or mouse button) is pressed then set to BearWare.DesktopInputConstants.DESKTOPINPUT_KEYCODE_IGNORE. Read section Desktop Input and Keyboard Layouts on issues with key-codes and keyboard settings.

Definition at line 823 of file TeamTalk.cs.

◆ uKeyState

DesktopKeyState BearWare.DesktopInput.uKeyState

The state of the key (or mouse button) pressed, i.e. if it's up or down.

Definition at line 826 of file TeamTalk.cs.